My problem is the following: I have a XML-file with the following content:
Line 7, position 6." I'm guessing it's because of the line MathsQuiz but not sure. Random noise based on seed Origin of “can” in the sense of ‘jail’ Why is international first class much more expensive than international economy class? The There Was An Error While Deserializing Intermediate Xml Xna error may be caused by windows system files damage. Then an Game Library where all the classes for the game are. http://stackoverflow.com/questions/12239785/error-while-deserializing-intermediate-xml-cannot-find-type
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. How to draw a clock-diagram? hope that helps, phill 8/3/2011 6:52 AM In reply to Vth Place Software (0) Posts 2 Re: There was an error while deserializing intermediate XML. Browse other questions tagged xna xml xna-content-pipeline or ask your own question.
How does the content pipeline know what a WindowsGame1.Tile object is? If you wish to continue this conversation start a new topic. This code is used by the vendor to identify the error caused. Lengthwise or widthwise.
Cannot find type "WindowsGame1.Tile". –user1284244 Sep 3 '12 at 2:23 OK. I managed to fix it by telling Visual Studio not to build the xml at all, and then my parsing stuff works just fine. Was This Post Helpful? 0 Back to top MultiQuote Quote + Reply #12 tHc D.I.C Head Reputation: 22 Posts: 66 Joined: 12-October 13 Re: using xml files for content Posted http://gamedev.stackexchange.com/questions/43326/xna-4-0-problem-with-loading-xml-content-files If so, that's not working.
Put the Entity class in a Game Library project and reference that library in both of the other projects. You'll also have to change your XML file to use the new namespace in the Asset node.Thanks, that seems to have worked. asked 3 years ago viewed 600 times active 3 years ago Related 9How to use XML files as content files in XNA?1XNA doesn't compile my XML to an XNB, because of How to set phaser to kill the mermaids?
My type lived in a game libary so I just added that to the game project and the content project references. http://gamedev.stackexchange.com/questions/11326/using-xml-in-xna-to-display-maths-questions-which-are-associated-with-objects Later on, when your game runs it will load that XNB file back into an object instance. I knew the XML document had to have a certain layout, I've missed some of the coding you have put. How do we play with irregular attendance?
Your content project (not the content pipeline extension) needs to have a reference to the assembly (or project) that contains the Weapon type. get redirected here I tried to make it so that text was output just as a test, which worked when making just "
How do I respond to the inevitable curiosity and protect my workplace reputation? Then, in the same projec map I have another Project with all the classes. There can be many events which may have resulted in the system files errors. navigate to this website Why does Fleur say "zey, ze" instead of "they, the" in Harry Potter?
Can an aspect be active without being invoked/compeled? the preposition after "get stuck" Are assignments in the condition part of conditionals a bad practice? Cannot find type up vote 0 down vote favorite The whole error message is here: There was an error while deserializing intermediate XML.
How much more than my mortgage should I charge for rent? If you wish to continue this conversation start a new topic. Cannot find type "Level" Reply Quote Guys, guys, slow down, this is way simpler than it seems. For everybody who speaks german (sorry, but the english tutorial is no more available) here is the tutorial where my code is based on: http://www.xnamag.de/article.php?aid=26 xna xml xna-content-pipeline share|improve this question
Cannot find type "Level" Reply Quote the class is within the projects namespace, so i assumed no referencing needed. 10/30/2010 7:08 PM In reply to simiansoup (0) Posts 272 Re: There Thank you in advance!! Circular array rotation Java Why is the background bigger and blurrier in one of these images? http://linuxprofilm.com/there-was/there-was-an-error-deserializing-intermediate-xml-cannot-find-type.html For example "MyNamespace.Level". 9/29/2010 10:49 AM In reply to revelloman (0) Posts 6 Re: There was an error while deserializing intermediate XML.
I'm a real beginner in terms of programming. Print some JSON the preposition after "get stuck" Integer function which takes every value infinitely often Should I define the relations between tables in the database or just in code? Disproving Euler proposition by brute force in C How to deal with being asked to smile more? Cannot find type "Level" Reply Quote Is the assembly that contains your Level class referenced by the Content Pipeline Project you use, if you use one? 9/29/2010 4:47 PM In reply
Why does removing Iceweasel nuke GNOME? How to remove calendar event WITHOUT the sender's notification - serious privacy problem Paradox of the wavefunction collapse into un unphysical state What do you call someone without a nationality? Back to top #4 ApochPiQ Moderators -Reputation: 21255 Like 0Likes Like Posted 24 May 2012 - 10:04 PM The error message tells you everything you need to know: on line Your xml file containing your attributes so bgimage is the xna asset name you would normally use in the content.load function.
Microsoft XNA MVP | Check out my blog for random ramblings on XNA game development Back to top #3 AniMerrill Members -Reputation: 227 Like 1Likes Like Posted 06 July 2011 I might change that though if there's a cleaner way to deal with xml. –user1284244 Sep 5 '12 at 23:32 add a comment| up vote 0 down vote To make it The simplest solution to this problem is to take the classes you want to serialize out of your game project, and instead store them in a Library project.